Poker Night at the Inventory's background music features several jazz remixes of various themes from the series involved. Additionally, when a special Inventory set is completed, music from Borderlands, Sam & Max, and Portal play in their respective inventory themes. Army of Darkness theme replaces all music will background ambiance.
Jared Emerson-Johnson composed all of the remixes heard in the game and a few of the original tracks, namely the Sam & Max originals, Walking Dead originals, and "Claptrap Gets Shot by Steve".
Poker Night at the Inventory[]
Poker Night 1[]
- Poker Night at the Inventory Main Theme/End of Tournament/Credits: Plays upon winning a tournament. Serves the same purpose in Poker Night 2 as well as for credits.
Poker Night 2[]
- Main Menu (Extended): Plays on the main menu.
- Walk-In: Plays during the intro.
- Claptrap Gets Shot by Steve: Exactly what it sounds like. Plays exclusively during Claptrap's special elimination on the Borderlands set.
Sam & Max[]
Poker Night 1[]
- Fugue and Dies Iræ: Originally played in Sam & Max Season 2 in the Back Room in What's New Beelzebub?. Briefly used in the September teaser.
- Office: The theme of Sam & Max's office in the Telltale games with noticeably different renditions between Seasons 1 and 2. Heard regularly during Poker matches in 1 and the Season 2 rendition is heard regularly only when the Sam & Max 25th Anniversary set is activated. Original 1 Original 2
- Skunkape: A track heard during the intro and climax of "The Penal Zone" when aboard Skunkape's ship, and, by extension, Season 3's intro. Heard regularly during Poker matches. Original
Poker Night 2[]
- The War Song: A lyrical song heard in Sam & Max Season 1 in a cutscene during Abe Lincoln Must Die!. Heard regularly during Poker matches. Original
- Twilight Eternal: Plays in Sam & Max Season 2 in the Subway to Hell in What's New Beelzebub?. Heard regularly during Poker matches.
- That Rainy Neon Glow: Plays during various cutscenes in the Sam & Max Season 3 episode They Stole Max's Brain!. Heard regularly only when the Sam & Max 25th Anniversary set is activated.
- Midnight Museum: Plays in the Museum of Mostly Natural History in the Sam & Max Season 3 episode They Stole Max's Brain!. Heard regularly only when the Sam & Max 25th Anniversary set is activated.
- Walkin' That Street Beat: Plays outside the toy store in the Sam & Max Season 3 episode The Penal Zone. Heard regularly only when the Sam & Max 25th Anniversary set is activated.
- A Meeting of Minds: Plays when Max('s brain) is observing General Skun-ka'pe and Papierwaite collecting the Toys of Power in the Sam & Max Season 3 episode They Stole Max's Brain!. Heard regularly only when the Sam & Max 25th Anniversary set is activated.
- Noir Interrogations: A medley of the tracks played when Sam interrogates Skun-ka'pe's former minion, Frankie the Rat, and a tourist in the Sam & Max Season 3 episode They Stole Max's Brain!. Heard regularly only when the Sam & Max 25th Anniversary set is activated.
- Moonscape: Plays on the Moon in the Sam & Max Season 1 episode Bright Side of the Moon. Heard regularly only when the Sam & Max 25th Anniversary set is activated.
Team Fortress 2[]
- Team Fortress 2 Main Theme: The main theme from Team Fortress 2, which is occasionally heard as a menu theme in TF2 and at the end of every match. Heard regularly during Poker matches. Original by Mike Morasky.
- More Gun: The theme from the Team Fortress 2 video Meet the Engineer, also used as a menu theme in the game. Heard regularly during Poker matches. Original by Mike Morasky, based on "Someone Else's Song" by Wilco (Jeff Tweedy).
Homestar Runner[]
Original music was by The Brothers Chaps (Matt and Mike Chapman).
- Dangeresque: The main theme Strong Bad's (fictional) movie series of the same name, later turned into a full song on the official album "Strong Bad Sings (And Other Type Hits)". Heard regularly during Poker matches. Original
- Trogdor: A heavy metal song dedicated to Strong Bad's dragon doodle Trogdor. First sung at the end of the Strong Bad E-Mail "Dragon" and later extended on "Strong Bad Sings (And Other Type Hits)". Heard regularly during Poker matches. Original
The Venture Bros.[]
- No Vacancy: A fast-paced tune reminiscent of 60's action movies. Originally composed by JG Thirlwell (Aka Foetus), it was used as the theme song of The Venture Bros. up to Season 5. Heard regularly during Poker matches. Original
Borderlands[]
Music from Borderlands 2 was composed by Raison Varner, Jesper Kyd, Cris Velasco, and Sascha Dikiciyan. The majority of these tracks appear to be only by Varner and Kyd, though.
- Short Change Hero: The intro song to Borderlands 2, originally produced and sung by the English rock band The Heavy. Heard regularly during Poker matches. Original
- Mad Moxxi's Bar: Plays in Mad Moxxi's Bar in Borderlands 2. Only heard during the cutscene that plays the first time the Borderlands set is activated.
- Magny's Lighthouse (Ambient): Plays when not engaged in combat in Magny's Lighthouse, a region exclusive to the Captain Scarlett and Her Pirate's Booty DLC in Borderlands 2. Heard regularly only when the Borderlands set is activated.
- The Dust (Ambient): Plays when not engaged in combat in The Dust in Borderlands 2. Heard regularly only when the Borderlands set is activated.
- Wurmwater (Ambient): Plays when not engaged in combat in Wurmwater, a region exclusive to the Captain Scarlett and Her Pirate's Booty DLC in Borderlands 2. Heard regularly only when the Borderlands set is activated.
- Arid Nexus/Fyrestone (Ambient): Plays when not engaged in combat in Arid Nexus in Borderlands 2. It contains elements of Welcome to Fyrestone from Borderlands. Heard regularly only when the Borderlands set is activated.
- Sanctuary: Plays in the first Sanctuary in Borderlands 2. Heard regularly only when the Borderlands set is activated.
Army of Darkness[]
- Prologue: Plays during Army of Darkness's prologue (composed by Joseph LoDuca) as Ash Williams explains the events of the previous two films that lead up to him being dragged away in chains like a slave in the 13th century. Heard regularly during Poker matches. Original
Portal[]
Except for Still Alive, all Portal (2) music here is by Mike Morasky.
- Still Alive Portal's credits song, notable for being originally sung by GLaDOS herself. Heard regularly during Poker matches. Original by Jonathan Coulton
- There She Is: A song from Portal 2 that plays in Test Chamber 6 upon Chell rediscovering GLaDOS very much still alive in the wreckage of Aperature in Chapter 1. Heard regularly during Poker matches. Original by Mike Morasky
- Technical Difficulties: A song from Portal 2 that plays in Test Chambers 2, 3, 4, 7 & 8 during Chapter 1. Heard regularly only when the Portal set is activated.
- Overgrowth: A song from Portal 2 that plays in Test Chamber 1 during Chapter 1. Heard regularly only when the Portal set is activated.
- Turret Wife Serenade: A song from Portal 2 that plays in Test Chamber 16 during Chapter 3. Found in files. Purpose currently unknown.
- I Made It All Up: A song from Portal 2 that plays in Test Chamber 18 during Chapter 4. Heard regularly only when the Portal set is activated.
- Comedy Equals Tragedy Plus Time: A song from Portal 2 that plays in Test Chamber 19 during Chapter 4. Heard regularly only when the Portal set is activated.
- Triple Laser Phase: A song from Portal 2 that plays in Test Chamber 20 during Chapter 4. Heard regularly only when the Portal set is activated.
- Halls of Science 4: A song from Port 2 that can play in the multiplayer Hub, custom test chambers, and certain advertisement videos for Portal 2. Heard regularly only when the Portal set is activated.
- Music of the Spheres: A song from Portal 2 that plays in the mission Beyond the Seal during Chapter 6. Heard regularly only when the Portal set is activated.
- You Are Not Part of the Control Group: A song from Portal 2 that plays in the mission Enrichment Sphere 1 during Chapter 6. Heard regularly only when the Portal set is activated.
- FrankenTurrets: A song from Portal 2 that plays in the first part of the mission FrankenTurrets during Chapter 8. Heard regularly only when the Portal set is activated.
- Science is Fun: Played briefly by the turrets following the player winning on the Portal set.
The Walking Dead[]
- Dark Rooms: Plays in The Walking Dead Season 1 in the train station in episode 3 and Crawford in episode 4. Both are appropriately dimly lit. Heard regularly, yet rarely, during Poker matches. Original
- Training Clementine: Plays when Lee teaches Clem how to shoot and in No Time Left when Lee tries to convince the other group members to help him find Clem. Heard regularly, yet rarely, in Poker matches. Original
Trivia[]
- "Walk-In" is just the ending of Poker Night 2's Twilight Eternal remix.
- Similarly, "Claptrap Gets Shot by Steve" is really a piece of "Death of Dadgeresque" from Strong Bad's Cool Game for Attractive People, also developed by Telltale Games and composed by Jared Emerson-Johnson